Making a travel platform accessible to seniors

Making a travel platform accessible to seniors

Making a travel platform accessible to seniors

80% of online reservations
72% bookings between 12-24h
2 of 3 users with 3+ admin roles

80% of online reservations
72% bookings between 12-24h
2 of 3 users with 3+ admin roles

80% of online reservations
72% bookings between 12-24h
2 of 3 users with 3+ admin roles

Reading time: 6 minutes

Reading time: 6 minutes

OVERVIEW

Athlos is a digital platform designed to simplify the management of sports trips, enabling clubs to book travel with just a few clicks.

PROBLEM STATEMENT

Many seniors users struggled to adopt the platform because they were used to handling everything manually and felt uncomfortable delegating tasks. This challenge slowed down Athlos’ workflow and increased travel costs for users, making the service less efficient for everyone.

Company:

Athlos Travel

My Role:

Product Designer

Year:

2024

Service Provided:

Product Design, UX Research, Strategic Design

Reading time: 6 minutes

TEAM

The project was carried out by a cross-functional, international team. I was the sole Product Designer and I worked closely with two developers, Mateus from Brasil (backend) and Giacomo from London (frontend).

DESIGN PATH

Goals

  • Encourage platform adoption by overcoming user resistance.

  • Streamline workflows to reduce the manual workload on the internal team.

  • Speed up booking times, keeping them between 12 and 24 hours.

Process

  1. Discovery and Insights

The research phase played a crucial role. I conducted 25 interviews with travel managers, directors, and club presidents:

  • Older users struggled to adapt to the platform and preferred a more familiar system.

  • Many clubs had rigid decision-making structures, with tasks requiring approval from multiple people.

  1. Pain Points

Through these conversations and mapping the 16 stages of the booking process, we identified critical pain points when users felt overwhelmed or frustrated.

  • Travel requests:
    when offline, travel agents had to manually transcribe every request submitted via email.

  • Offer selection:
    travel managers lacked decision-making power and had to manually share options with other club members, causing delays.

  • Payments:
    many booking managers had to request manual approvals, further extending processing times.

This phase clearly demonstrated that the platform needed to be more flexible and aligned with the real-world structures of the clubs.

  1. Brainstorming

To tackle the challenge, we began with a collaborative brainstorming process involving the product and customer success teams. During these sessions, we analyzed the problem from multiple perspectives, exploring ideas ranging from a radically simplified workflow to a more flexible task delegation system. Each proposal was evaluated based on user needs and the internal dynamics of the clubs.


From these sessions, the concept of a multi-level admin system emerged — a solution designed to respect the internal hierarchy of clubs while streamlining the decision-making process.

MAIN CHALLENGES

During research, we discovered that:

  1. Resistance to change

Some users, especially older ones, avoided using the platform

  1. Complex hierarchical structures

Enable a high level of customization to adapt to the unique needs of each team and trip.

  1. Manual overload

Automate repetitive workflows to reduce bottlenecks and improve internal team productivity.

Solution design

After defining the concept, I translated the ideas into wireframes and interactive prototypes.

Before

The internal bureaucracy of the clubs required a transfer of information, which slowed down the selection process on the platform, causing an increase in prices and a reduction in available options.

After

Super Admin Dashboard

  • A new interface that allowed the primary manager to create and manage roles such as treasurer, travel manager, president, or viewer.

  • Each role could be assigned configurable permissions based on its responsibilities within the club (team management, payment approvals, offer reviews).

ITERATIONS AND TESTING

Given the advanced age of some of our users and their limited familiarity with technological tools, we decided to conduct tests using high-fidelity prototypes directly designed in Figma. This approach allowed us to support them and engage them more effectively.

Usability testing

We conducted two rounds of remote usability testing with 16 users to validate the solution:

  • Round 1: tested with super admins to ensure the ease of creating roles and configuring permissions.

  • Round 2: tested with other club members to confirm that delegated roles were clear and intuitive.

Bugs fixed

  • Super admins request a faster way to set up roles

    We introduced predefined templates to reduce set-up time

  • Some users found the notifications redundant

    We optimized the to deliver updates relevant to each admin's role

Feedback driven evolution

  • Customizable roles:

    we provided predefined templates to simplify the initial setup while also allowing clubs to customize permissions to suit their unique needs.

  • Targeted Notifications:

    we implemented a notification system that sent reminders only to users responsible for specific tasks, reducing information overload.

These solutions not only simplified internal collaboration but also reduced the workload for more reluctant users, enabling them to maintain control without having to manage the entire process.

IMPACT

Over 80% of booking stages moved online, reducing manual workload

72% of bookings completed within 12–24 hours, thanks to streamlined workflows.

2/3 of clubs created at least three admin roles to optimize their decision-making processes.

Clubs were able to reduce travel expenses in their budget by 15%.

Users feedback

LESSON LEARNED

Centralization reduces stress and builds trust

Empathy builds trust

Creating a single hub for all travel-related tasks significantly improved user confidence, establishing Athlos as the go-to platform for sports travel management.

Understanding user resistance allowed us to design a solution that met their needs without forcing them to drastically change their habits.

Being the sole designer

Flexibility as a key element

I learned to manage both timelines and the various phases of the project and sprints. Being responsible for the entire design process, organization and a clear work methodology were essential to achieving the set goals.

The ability to customize roles made the platform adaptable and encouraged adoption.

Numerous stakeholders

Iterative design for concrete results

Dealing with numerous stakeholders from different cultures and age groups was a significant challenge, which I successfully managed through constant dialogue and in-depth research.

Each feedback cycle significantly improved the user experience, demonstrating the value of a data-driven, iterative approach.